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getlight

Context(s)displace fog light shadow surface

light  getlight(int lid)

Given a integer light identifier (lid), you can get a reference to a light object representing the light (see details on the mantra specific type)

int[] lights = getlights();
int nlights = len(lights);
for (int i = 0; i < nlights; i++)
{
light lp = getlight(i);
lp->illuminate(...);
}