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setagentcollisionlayers

Since19.0

int  setagentcollisionlayers(int geohandle, int prim, string layernames[])

int  setagentcollisionlayers(int geohandle, int prim, int layer_ids[])

geohandle

Handle to the geometry to write to. geoself() can be used to get a handle to the current geometry.

prim

The primitive number.

layernames

A list of agent layer names.

layer_ids

A list of agent layer indices, as returned by agentfindlayer.