primattrib
<type> primattrib(<geometry>geometry, string attribute_name, int prim, int &success)
<type>[] primattrib(<geometry>geometry, string attribute_name, int prim, int &success)
<geometry>
When running in the context of a node (such as a wrangle SOP), this argument can be an integer representing the input number (starting at 0) to read the geometry from.
Alternatively, the argument can be a string specifying a geometry file (for example, a .bgeo) to read from. When running inside Houdini, this can be an op:/path/to/sop reference.
attribute_name
The name of the attribute (or intrinsic) to read.
prim
The primitive number.
&success
Set to 1 if the import was successful,
0 on error (for example, the attribute or primitive number don’t exist).