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primattrib

<type> primattrib(<geometry>geometry, string attribute_name, int prim, int &success)

<type>[] primattrib(<geometry>geometry, string attribute_name, int prim, int &success)

<geometry>

When running in the context of a node (such as a wrangle SOP), this argument can be an integer representing the input number (starting at 0) to read the geometry from.

Alternatively, the argument can be a string specifying a geometry file (for example, a .bgeo) to read from. When running inside Houdini, this can be an op:/path/to/sop reference.

attribute_name

The name of the attribute (or intrinsic) to read.

prim

The primitive number.

&success

Set to 1 if the import was successful, 0 on error (for example, the attribute or primitive number don’t exist).