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sensor_panorama_getcone

void  sensor_panorama_getcone(int handle, vector lookodir, float angle, vector colormin, vector colormax, float depthmin, float depthmax, float &strength, vector &dir, vector &color, float &depth)

This function will render the surrounding environment using the GL render and provides a handle to use for querying the results.

It averages out all rendered pixels in a cone shaped area. The colormin and colormax can be used to mask out only pixels that lie in this range, useful for color-coding different regions of interest. The resulting dir and strength inform the weighted center of all matching pixels, and the relative amount that passed the color and depth filters. The color and depth are the average of all matched pixels.