Solarize
S_Solarize
Section titled “S_Solarize”Inverts the colors of the input clip that are brighter than the Threshold value, to create a ‘solarization’ effect.
In the Sapphire Stylize effects submenu.

Inputs:
Section titled “Inputs:”-
Source: The current layer. The clip to be processed.
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Mask: Defaults to None. Interpolate between the result and the Source input. White areas use the result of the effect. Black areas use the Source clip.
Parameters:
Section titled “Parameters:”-
Load Preset (Push-button) Brings up the Preset Browser to browse all available presets for this effect.
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Save Preset (Push-button) Brings up the Preset Save dialog to save a preset for this effect.
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Mocha Project (Default: 0, Range: 0 or greater) Brings up the Mocha window for tracking footage and generating masks.
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Blur Mocha (Default: 0, Range: 0 or greater) Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
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Mocha Opacity (Default: 1, Range: 0 to 1) Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
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Invert Mocha (Check-box, Default: off) If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
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Resize Mocha (Default: 1, Range: 0 to 2) Scales the Mocha Mask. 1.0 is the original size.
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Resize Rel X (Default: 1, Range: 0 to 2) The relative horizontal size of the Mocha Mask.
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Resize Rel Y (Default: 1, Range: 0 to 2) The relative vertical size of the Mocha Mask.
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Shift Mocha (X & Y, Default: [0 0], Range: any) Offsets the position of the Mocha Mask.
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Dilate Mocha (Default: 0, Range: -100 to 100) Dilates or erodes the Mocha Mask by this pixel amount before using.
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Dilation Quality (Popup menu, Default: Fast) Selects whether Dilate Mocha adusts quickly in default Fast mode or looks better in High quality mode.
- Fast: Dilate Mocha in Fast mode for quick adjustments.
- High: Dilate Mocha in High quality mode for a better looking mask shape.
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Bypass Mocha (Check-box, Default: off) Ignore the Mocha Mask and apply the effect to the entire source clip.
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Show Mocha Only (Check-box, Default: off) Bypass the effect and show the Mocha Mask itself.
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Combine Masks (Popup menu, Default: Union) Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
- Union: Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
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Threshold (Default: 0.5, Range: 0 or greater) Colors above this value are inverted. If this is 0, all colors are inverted to produce a negative. If this is 1, no colors are inverted and the result should equal the input.
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Saturation (Default: 1, Range: any) Scales the color saturation of the result. Increase for more intense colors. Set to 0 for monochrome. You can also invert the chroma of the result by making this negative.
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Invert (Check-box, Default: off) If enabled, the result is inverted. The invert is applied before the Brightness and Offset are used, so you may need to readjust those parameters when you change the invert option.
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Brightness (Default: 2, Range: 0 or greater) Scales the brightness of the result. Note that if a Threshold of .5 is used, no colors will be more than half the maximum brightness, so the contrast is increased by setting the Brightness to 2.
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Offset Darks (Default: 0, Range: any) Adds this gray value to the darker regions after the solarize effect. This can be negative to increase contrast.
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Mask Use (Popup menu, Default: Luma) Determines how the Mask input channels are used to make a monochrome mask.
- Luma: the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used.
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Blur Mask (Default: 0.05, Range: 0 or greater) Blurs the Matte input by this amount before using. This can provide a smoother transition between the matted and unmatted areas. It has no effect unless the Matte input is provided.
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Invert Mask (Check-box, Default: off) If on, inverts the Matte input so the effect is applied to areas where the Matte is black instead of white. This has no effect unless the Matte input is provided.